
12 – 110mins – 2011
Story by: Zack Snyder
Screenplay by: Zack Snyder and Steve Shibuya
Directed by: Zack Snyder
Starring: Emily Browning, Abbie Cornish, Jena Malone, Vanessa Hudgens, Jamie Chung, Carla Gugino, Oscar Isaac, Scott Glenn, Gerard Plunkett, Jon Hamm
______________________
A quick scout online informs me that a “sucker punch” is a blow made when not expected. While the utilization of the phrase as the title of Zack Snyder’s latest overblown CGI-fest is never outright clarified during its duration, it’s clear to me, at least, that the “blow” that was delivered when not expected was the fact that the much-hyped blockbuster just isn’t very good. Either that or we’re all suckers for watching it and deserved to be punched for putting up with such nonsense? I’ll stick with the former.
Not only was I not a fan of Snyder’s previous effort Watchmen, I was also well aware of the avalanche of less than complimentary reviews levelled at his latest high concept fantasy flick. Nevertheless, it looked spectacular and I was curious to check it out, so I went in with an open mind, up for a thoroughly fun (if brainless) popcorn bonanza. Part of me really wanted to be the one positive voice amongst the throng of critical haters. Alas, it hurts me to say – especially about a film so beautifully, flawlessly and painstakingly rendered – that I can’t: Sucker Punch just sucks.
Institutionalised by her sexually abusive stepfather (Plunkett) after a self-defensive retort goes awry, 20year-old Babydoll (Browning) retreats into a dream world that she has control over to get herself through her gruelling tenure. Determined to escape before corrupt asylum orderly Blue (Isaac) can have her lobotomized illegally (and thus unable to report her stepfather's wrongdoing), Babyboll sets out to obtain five items – a map, a key, a lighter, a knife and a mysterious fifth – integral to an escape attempt.

Her distraction technique is an erotic dance during the performance of which Babydoll retreats even further into her subconscious by imagining grandiose battles in which the girls take on oversized supernatural samarais, steampunk zombie soldiers, orcs, dragons and an army of robot warriors aboard a speeding train in their fight to obtain the keys to aid their breakout. Babydoll is motivated throughout these mindbending fantasies by a mysterious Wise Man (Glenn) who, unlike the other men in her life, has her best interests at heart.
So what we have here is a turgid dream-within-a-dream scenario which plays like a very pretty video game adaptation; all style, gorgeous graphics and not a lot else. You quickly come to realise that there is a dreadfully rigid template to Sucker Punch's “gameplay”: Beat the baddie, complete the level, earn the token and move on to the next stage – but the prize at the end is so shockingly depressing that it makes you question whether escape was actually worth it, and whether “winning” is actually the correct term to use.

Furthermore, while there is a clear pan-away to the fantasy battles (the dazzlingly perceptible change in exotic locale also helps), there is little indication of when the Lennox Mental Asylum suddenly becomes a fictitious brothel. Blur the lines between fantasy and reality, by all means, but I questioned if I’d accidentally sat on the remote and skipped a scene, so I can only wonder how long it took some less perceptive viewers to realise we weren’t still in the asylum, especially as all the characters are the same!

In a CR@B Shell: Noisome, barmy and over-stylised to the point of offensively ostentatious; any poignant message Zack Snyder was attempting to convey was definitely lost beneath the excessive SFX. Even forgoing any emotional depth, Sucker Punch is still a cluttered and confusing mess of a popcorn flick. “Sucky Punch” more like.
aaaaa
Agreed!
ReplyDelete